Saschka unseld biography of william shakespeare
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Dear Angelica is a simple story: A girl who lost her actress mother at a ung age reconnects with her bygd watching old films on a VCR. Because it's a virtual-reality short, it's not hard to feel like you’re joining that young girl as she imagines tagging along with her mom onscreen. However, it's also Oculus' first VR experience created with the company’s Quill tool, which lets illustrators create immersive 3D animations directly within VR— and the result plays like a fever dream, all brilliant floating images and fleeting memories.
There's another dream as well here, one that you may not see if you don’t know where to look. As a female-led story, illustrated by a woman, coming out of the nested boys' clubs that are Silicon Valley and the burgeoning VR industry within it, Dear Angelica is a vision of the future of VR—and of berättande itself.
"What’s so great about this piece is it’s got two female characters, it’s about women, it's ab
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When the recession hit in 2008, book publisher Charlie Melcher looked to reinvent how Melcher Media told stories using the latest smart phone technologies. They developed an iOS app for Al Gore’s Our Choice, and started having a lot of conversations with other media producers from many different disciplines to see how they were using code as a canvas for berättande. So in 2012, Charlie founded The Future of Storytelling Summit to gather together the most cutting-edge innovators of telling immersive and interactive stories. For the past four years, they’ve been featuring more and more virtual reality technologies at their yearly summit, which is happening igen this year on October 5th and 6th.
Charlie cites Orality of Literacy by Walter Ong as a book that explores the impact of what was lost from oral traditions within cultures when the printed word started to become the authoritative source rather than from stories that were collaboratively shared. He sees that vir
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“There are a lot of opportunities in Africa for immersive storytelling” – Ingrid Kopp (Electric South)
Between innovation and art, the world is its playground, and we keep looking for talent everywhere. Africa is a great place of creativity, with a lot of VR films shot there. What about the local talents? We met (virtually – stay home, stay safe!) with Ingrid Kopp from South Africa, producer at Electric South.
Crossing the Atlantic Ocean
Ingrid Kopp – I was born in South Africa and am based in Cape Town. I lived in the UK for quite a time, working in the television industry (Channel 4). Then I moved to New York where I got into the interactive industry, where my passion for the immersive and interactive medium started. I tried to bring some of it in South Africa with me. Now my work at Electric South is mainly to help to create an industry in Africa. I keep a foot in the US where I program for Tribeca. And of course I’m part of Immerse, co-p